Back
  • STAR EATER
    74

    HP

    force: Drag and drop a card (can be opponent's) to one of it's adjacent tiles. Must be within 2 tiles (vertical and horizontal) of this card. Target can't be rooted.
    places: 1 range: 2
    rooted: Can't move unless warped.
    Types: astral
    move: rooted
    cost: 54
  • DEATH FROM BEYOND
    90

    HP

    attack: Gains resulting damage in hp up to its maximum health.
    atk: 25
    continuous:
    self damage: Loses 10 hp per turn change.
    amount: 10
    Types: astral
    move: side jump
    cost: 51
  • DEATH FROM BEYOND
    90

    HP

    attack: Gains resulting damage in hp up to its maximum health.
    atk: 25
    continuous:
    self damage: Loses 10 hp per turn change.
    amount: 10
    Types: astral
    move: side jump
    cost: 51
  • DEATH FROM BEYOND
    90

    HP

    attack: Gains resulting damage in hp up to its maximum health.
    atk: 25
    continuous:
    self damage: Loses 10 hp per turn change.
    amount: 10
    Types: astral
    move: side jump
    cost: 51
  • NEBULOUS
    22

    HP

    continuous:
    regen: Recovers 1 hp per turn change.
    hp: 1
    omni slash: Attack all adjacent cards.
    atk: 9
    Types: astral
    move: straight line
    cost: 0
  • NEBULOUS
    22

    HP

    continuous:
    regen: Recovers 1 hp per turn change.
    hp: 1
    omni slash: Attack all adjacent cards.
    atk: 9
    Types: astral
    move: straight line
    cost: 0
  • NEBULOUS
    22

    HP

    continuous:
    regen: Recovers 1 hp per turn change.
    hp: 1
    omni slash: Attack all adjacent cards.
    atk: 9
    Types: astral
    move: straight line
    cost: 0
  • WARP
    1

    HP

    warp: Puts your king on this tile.
    move: single
    cost: 20
  • LUMINARY
    12

    HP

    attack: Gains resulting damage in hp up to its maximum health.
    atk: 7
    Types: astral
    move: diagonal
    cost: 0
  • LUMINARY
    12

    HP

    attack: Gains resulting damage in hp up to its maximum health.
    atk: 7
    Types: astral
    move: diagonal
    cost: 0
  • LUMINARY
    12

    HP

    attack: Gains resulting damage in hp up to its maximum health.
    atk: 7
    Types: astral
    move: diagonal
    cost: 0
  • FISSURE
    51

    HP

    astral fissure: Your astral cards may move to an adjacent unoccupied square.
    rooted: can't move
    move: rooted
    cost: 0
  • FISSURE
    51

    HP

    astral fissure: Your astral cards may move to an adjacent unoccupied square.
    rooted: can't move
    move: rooted
    cost: 0
  • FISSURE
    51

    HP

    astral fissure: Your astral cards may move to an adjacent unoccupied square.
    rooted: can't move
    move: rooted
    cost: 0
  • EPHEMERAL GARDEN
    15

    HP

    continuous:
    get mana: Gives 5 mana each turn change.
    amount: 5
    self damage: Loses 2 hp each turn change.
    amount: 2
    rooted: Can't move.
    Types: plant
    move: rooted
    cost: 0
  • EPHEMERAL GARDEN
    15

    HP

    continuous:
    get mana: Gives 5 mana each turn change.
    amount: 5
    self damage: Loses 2 hp each turn change.
    amount: 2
    rooted: Can't move.
    Types: plant
    move: rooted
    cost: 0
  • EPHEMERAL GARDEN
    15

    HP

    continuous:
    get mana: Gives 5 mana each turn change.
    amount: 5
    self damage: Loses 2 hp each turn change.
    amount: 2
    rooted: Can't move.
    Types: plant
    move: rooted
    cost: 0
  • MIRACLE MAGE
    8

    HP

    heal: Heal all cards that are within 2 tiles vertically and horizontally.
    amount: 5 range: 2
    Types: mage
    move: single
    cost: 0
  • MIRACLE MAGE
    8

    HP

    heal: Heal all cards that are within 2 tiles vertically and horizontally.
    amount: 5 range: 2
    Types: mage
    move: single
    cost: 0
  • MIRACLE MAGE
    8

    HP

    heal: Heal all cards that are within 2 tiles vertically and horizontally.
    amount: 5 range: 2
    Types: mage
    move: single
    cost: 0