STAR EATER

74

HP

force: Drag and drop a card (can be opponent's) to one of it's adjacent tiles. Must be within 2 tiles (vertical and horizontal) of this card. Target can't be rooted.

places: 1
range: 2

rooted: Can't move unless warped.

Types:
astral

move: rooted

cost: 54

DEATH FROM BEYOND

90

HP

attack: Gains resulting damage in hp up to its maximum health.

atk: 25

continuous:

self damage: Loses 10 hp per turn change.

amount: 10

Types:
astral

move: side jump

cost: 51

DEATH FROM BEYOND

90

HP

attack: Gains resulting damage in hp up to its maximum health.

atk: 25

continuous:

self damage: Loses 10 hp per turn change.

amount: 10

Types:
astral

move: side jump

cost: 51

DEATH FROM BEYOND

90

HP

attack: Gains resulting damage in hp up to its maximum health.

atk: 25

continuous:

self damage: Loses 10 hp per turn change.

amount: 10

Types:
astral

move: side jump

cost: 51

NEBULOUS

22

HP

continuous:

regen: Recovers 1 hp per turn change.

hp: 1

omni slash: Attack all adjacent cards.

atk: 9

Types:
astral

move: straight line

cost: 0

NEBULOUS

22

HP

continuous:

regen: Recovers 1 hp per turn change.

hp: 1

omni slash: Attack all adjacent cards.

atk: 9

Types:
astral

move: straight line

cost: 0

NEBULOUS

22

HP

continuous:

regen: Recovers 1 hp per turn change.

hp: 1

omni slash: Attack all adjacent cards.

atk: 9

Types:
astral

move: straight line

cost: 0

WARP

1

HP

warp: Puts your king on this tile.

move: single

cost: 20

LUMINARY

12

HP

attack: Gains resulting damage in hp up to its maximum health.

atk: 7

Types:
astral

move: diagonal

cost: 0

LUMINARY

12

HP

attack: Gains resulting damage in hp up to its maximum health.

atk: 7

Types:
astral

move: diagonal

cost: 0

LUMINARY

12

HP

attack: Gains resulting damage in hp up to its maximum health.

atk: 7

Types:
astral

move: diagonal

cost: 0

FISSURE

51

HP

astral fissure: Your astral cards may move to an adjacent unoccupied square.

rooted: can't move

move: rooted

cost: 0

FISSURE

51

HP

astral fissure: Your astral cards may move to an adjacent unoccupied square.

rooted: can't move

move: rooted

cost: 0

FISSURE

51

HP

astral fissure: Your astral cards may move to an adjacent unoccupied square.

rooted: can't move

move: rooted

cost: 0

EPHEMERAL GARDEN

15

HP

continuous:

get mana: Gives 5 mana each turn change.

amount: 5

self damage: Loses 2 hp each turn change.

amount: 2

rooted: Can't move.

Types:
plant

move: rooted

cost: 0

EPHEMERAL GARDEN

15

HP

continuous:

get mana: Gives 5 mana each turn change.

amount: 5

self damage: Loses 2 hp each turn change.

amount: 2

rooted: Can't move.

Types:
plant

move: rooted

cost: 0

EPHEMERAL GARDEN

15

HP

continuous:

get mana: Gives 5 mana each turn change.

amount: 5

self damage: Loses 2 hp each turn change.

amount: 2

rooted: Can't move.

Types:
plant

move: rooted

cost: 0

MIRACLE MAGE

8

HP

heal: Heal all cards that are within 2 tiles vertically and horizontally.

amount: 5
range: 2

Types:
mage

move: single

cost: 0

MIRACLE MAGE

8

HP

heal: Heal all cards that are within 2 tiles vertically and horizontally.

amount: 5
range: 2

Types:
mage

move: single

cost: 0

MIRACLE MAGE

8

HP

heal: Heal all cards that are within 2 tiles vertically and horizontally.

amount: 5
range: 2

Types:
mage

move: single

cost: 0