Back
  • VAMPIRE UNLEASHED
    46

    HP

    attack: If this card kills a card, undying is added to its type. The damage is also added to this card's hp up to its initial hp.
    atk: 17 type: undying
    On Play:
    morph: Must be dragged over another vampire card to play. Removes said card from play.
    Types: undying
    move: side jump
    cost: 35
  • SOUL COLLECTOR
    6

    HP

    trigger:
    collect on death: Everytime a card dies you get 15 mana.
    mana: 15
    Types: mage
    move: single
    cost: 0
  • SOUL COLLECTOR
    6

    HP

    trigger:
    collect on death: Everytime a card dies you get 15 mana.
    mana: 15
    Types: mage
    move: single
    cost: 0
  • SOUL COLLECTOR
    6

    HP

    trigger:
    collect on death: Everytime a card dies you get 15 mana.
    mana: 15
    Types: mage
    move: single
    cost: 0
  • LUMINOUS WRAITH
    3

    HP

    attack:
    atk: 9
    Types: undying
    move: horizontal vertical
    cost: 0
  • LUMINOUS WRAITH
    3

    HP

    attack:
    atk: 9
    Types: undying
    move: horizontal vertical
    cost: 0
  • LUMINOUS WRAITH
    3

    HP

    attack:
    atk: 9
    Types: undying
    move: horizontal vertical
    cost: 0
  • EPHEMERAL GARDEN
    15

    HP

    continuous:
    get mana: Gives 5 mana each turn change.
    amount: 5
    self damage: Loses 2 hp each turn change.
    amount: 2
    rooted: Can't move.
    Types: plant
    move: rooted
    cost: 0
  • EPHEMERAL GARDEN
    15

    HP

    continuous:
    get mana: Gives 5 mana each turn change.
    amount: 5
    self damage: Loses 2 hp each turn change.
    amount: 2
    rooted: Can't move.
    Types: plant
    move: rooted
    cost: 0
  • SHADE
    3

    HP

    attack:
    atk: 4
    On Play:
    revive all: When played from hand or resurrected, all shades are revived.
    name: shade
    Types: undying
    move: diagonal
    cost: 0
  • SHADE
    3

    HP

    attack:
    atk: 4
    On Play:
    revive all: When played from hand or resurrected, all shades are revived.
    name: shade
    Types: undying
    move: diagonal
    cost: 0
  • SHADE
    3

    HP

    attack:
    atk: 4
    On Play:
    revive all: When played from hand or resurrected, all shades are revived.
    name: shade
    Types: undying
    move: diagonal
    cost: 0
  • ABYSS
    1

    HP

    On Play:
    play from deck: Play all shades from your deck. They cannot move this turn.
    amount: 3 name: shade
    move: single
    cost: 0
  • ABYSS
    1

    HP

    On Play:
    play from deck: Play all shades from your deck. They cannot move this turn.
    amount: 3 name: shade
    move: single
    cost: 0
  • RED REAPER
    7

    HP

    attack: 20 mana on kill
    atk: 24 mana: 20
    bonuses: wasteland
    Types: undying
    move: single
    cost: 45
  • RED REAPER
    7

    HP

    attack: 20 mana on kill
    atk: 24 mana: 20
    bonuses: wasteland
    Types: undying
    move: single
    cost: 45
  • DECAYING MUMMY
    10

    HP

    continuous:
    self damage: Loses 3 hp per turn.
    amount: 3
    resurrect: Resurrect an undying card on an adjacent square. You must pay its cost to revive.
    type: undying
    Types: undying
    move: single
    cost: 0
  • DECAYING MUMMY
    10

    HP

    continuous:
    self damage: Loses 3 hp per turn.
    amount: 3
    resurrect: Resurrect an undying card on an adjacent square. You must pay its cost to revive.
    type: undying
    Types: undying
    move: single
    cost: 0
  • LESSER VAMPIRE
    17

    HP

    attack: If this card eliminates another, undying is added to its type. The attack damage is also added to this card's health up to its initial hp.
    atk: 9 type: undying
    Types: undying
    move: single
    cost: 0
  • LESSER VAMPIRE
    17

    HP

    attack: If this card eliminates another, undying is added to its type. The attack damage is also added to this card's health up to its initial hp.
    atk: 9 type: undying
    Types: undying
    move: single
    cost: 0