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  • COSMOS DRAGON
    72

    HP

    shoot terrain: Attack any card at distance 1. Changes terrain to crystal before attack.
    atk: 25 range: 1 type: crystal
    Types: astral dragon
    move: dualzigzag
    cost: 54
  • SOUL STEALER
    9

    HP

    attack: 20 mana on kill.
    atk: 8 mana: 20
    Types: demon
    move: single
    cost: 0
  • SOUL STEALER
    9

    HP

    attack: 20 mana on kill.
    atk: 8 mana: 20
    Types: demon
    move: single
    cost: 0
  • SOUL STEALER
    9

    HP

    attack: 20 mana on kill.
    atk: 8 mana: 20
    Types: demon
    move: single
    cost: 0
  • SOUL COLLECTOR
    6

    HP

    trigger:
    collect on death: Everytime a card dies you get 15 mana.
    mana: 15
    Types: mage
    move: single
    cost: 0
  • SOUL COLLECTOR
    6

    HP

    trigger:
    collect on death: Everytime a card dies you get 15 mana.
    mana: 15
    Types: mage
    move: single
    cost: 0
  • SOUL COLLECTOR
    6

    HP

    trigger:
    collect on death: Everytime a card dies you get 15 mana.
    mana: 15
    Types: mage
    move: single
    cost: 0
  • DEEP SPACE WARRIOR
    37

    HP

    attack:
    atk: 15
    continuous:
    regen:
    gains: Restores 2 hp per turn change. hp: 2
    Types: astral
    move: straight line
    cost: 39
  • DEEP SPACE WARRIOR
    37

    HP

    attack:
    atk: 15
    continuous:
    regen:
    gains: Restores 2 hp per turn change. hp: 2
    Types: astral
    move: straight line
    cost: 39
  • DEEP SPACE WARRIOR
    37

    HP

    attack:
    atk: 15
    continuous:
    regen:
    gains: Restores 2 hp per turn change. hp: 2
    Types: astral
    move: straight line
    cost: 39
  • NEBULOUS
    22

    HP

    continuous:
    regen: Recovers 1 hp per turn change.
    hp: 1
    omni slash: Attack all adjacent cards.
    atk: 9
    Types: astral
    move: straight line
    cost: 0
  • NEBULOUS
    22

    HP

    continuous:
    regen: Recovers 1 hp per turn change.
    hp: 1
    omni slash: Attack all adjacent cards.
    atk: 9
    Types: astral
    move: straight line
    cost: 0
  • NEBULOUS
    22

    HP

    continuous:
    regen: Recovers 1 hp per turn change.
    hp: 1
    omni slash: Attack all adjacent cards.
    atk: 9
    Types: astral
    move: straight line
    cost: 0
  • FISSURE
    51

    HP

    astral fissure: Your astral cards may move to an adjacent unoccupied square.
    rooted: can't move
    move: rooted
    cost: 0
  • FISSURE
    51

    HP

    astral fissure: Your astral cards may move to an adjacent unoccupied square.
    rooted: can't move
    move: rooted
    cost: 0
  • FISSURE
    51

    HP

    astral fissure: Your astral cards may move to an adjacent unoccupied square.
    rooted: can't move
    move: rooted
    cost: 0
  • CRYSTAL
    1

    HP

    On Play:
    territory: Change all tiles within distance 2 (horizontally and vertically) to crystal. Crystal terrain subtracts 5 damage from incoming attacks.
    range: 2 type: crystal
    move: zero
    cost: 0
  • CRYSTAL
    1

    HP

    On Play:
    territory: Change all tiles within distance 2 (horizontally and vertically) to crystal. Crystal terrain subtracts 5 damage from incoming attacks.
    range: 2 type: crystal
    move: zero
    cost: 0
  • CRYSTAL
    1

    HP

    On Play:
    territory: Change all tiles within distance 2 (horizontally and vertically) to crystal. Crystal terrain subtracts 5 damage from incoming attacks.
    range: 2 type: crystal
    move: zero
    cost: 0
  • COSMOS DRAGON
    72

    HP

    shoot terrain: Attack any card at distance 1. Changes terrain to crystal before attack.
    atk: 25 range: 1 type: crystal
    Types: astral dragon
    move: dualzigzag
    cost: 54